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The Evolution Of Warcraft Series And The Birth Of World Of Warcraft

Tuesday, May 11th, 2010

World of Warcraft is the most popular game of the first decade of the 21st century. The game came into being in 2004 as the continuation of world’s famous game – Warcraft.

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Warcraft series had been popular for ten years before the official release of World of Warcraft. The three chapters of the game caused a real revolution in the world of computer games in the end of the 20th century. Millions of copies of the games were sold out and people could not stop playing Warcraft.

There were several explanations of the strange popularity. To begin with, Warcraft became the first large-scale computer game in the world at the dawn of the development of computer technologies. All the games that had been popular and had been played before, were primitive and intended for the large number of people, who used computers at their offices and had the opportunity to play a bit while having a break or a time, free from work.

Although, computers were not developed well in the end of 1980’s, it was possible to play a logical quiz or some puzzle. Warcraft was the beginning of the new age in the history of computer games and that age was fated to become memorable. Considering that the genre of RPG, introduced by the authors of Warcraft, was the brand new one, people were amused.

They liked the new genre from the very beginning and wanted more of Warcraft. Of course, Blizzard entertainment – the developers of the new genre and the legendary game, could not disappoint their fans. They got down to work on the new chapter of Warcraft, which was presented in 1996, two years later after the first chapter of the game.

The popularity of the first chapter of Warcraft series became the main reason for the popularity of Warcraft II. All fans, which used to play Warcraft, wanted to see the changes and innovations of the second chapters and bought their CDs. As a result, the popularity of Warcraft was growing and getting stronger unless it reached its top with the appearance of the third chapter of Warcraft.

The third chapter was presented in 2002, which meant that Blizzard needed 6 years to create it. Considering the level of development of computer technologies at that time, Warcraft III was much more powerful and amusing than previous chapters.

Two years later after the official release of the final chapter of Warcraft series, Blizzard presented the brand new game, we have already mentioned in the beginning of this article.

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The game was called World of Warcraft and it included all advantages and peculiarities of all chapters of Warcraft series. The game won the love of people immediately and became the world’s most popular on-line role-playing game.

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