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Today computer games can be abused. Game dependence, problems with sight, problems with dialogue – here are only some arguments of opponents. And if to try to see a situation on the other hand, to try to estimate soberly real advantage and harm?
Not all games are equally harmful. Moreover, not all games in general are identical. For example, for children of preschool and younger school age it will be difficult to find an aggressive toy. The games calculated on this category concern exclusively to developing training, with entertainment elements. We will try to understand impartially what computer games can learn children.
Development of a small motility – manipulations with a mouse perfectly train the central nervous system. The child learns to correlate visual signals to motor impulses, to react quickly and precisely to operate the cursor.
In parallel speed of visual and muscular reaction grows, the visual memory, logic trains, skills of deductive and inductive thinking develop, the ear for music, and all it is formed in the unostentatious game.
The computer becomes “the electronic nurse“ who can change mum for a supper preparation time.
For more senior children computer games gradually change the functions. They develop logic thinking, perfect skills of the account and expand an outlook. The majority of games of the educational turn in adaptive, they model various social situations, and also put the necessary skills of behaviour.
Later, when teenagers undertake to master worlds ММО (mass multiuser online games – World of Warcraft, Lineage ll, Everquest, Warhammer online etc.), socialisation will pass to more serious level. For some months it is possible to become not bad skilled in diplomatic relations and English language, after all you will need ММO anywhere: though some also are translated into Russian, all basic materials, knowledge bases, forums are English-speaking.
One more error concerning hobby for games consists that gamers ostensibly do not have future and their predilection for games is similar to a drug dependence which should be treated. Actually there is a true share in this error: the pathological addiction to computer games arises at children who are in difficult relations with parents. In families with favorable psychological conditions threat of a conscious separation of the child from a reality is much less. So a problem is not in games and not in children, a problem is in parents.
As to the professional future of gamers, taking into account rates of development of the IT industry and, in particular, it is precisely not to remain without game sector work. In modern high schools you can learn to be experts in marketing, lawyers, teachers and doctors. In colleges it is possible to seize skills of the car mechanician, the cook and the stylist. But anywhere do not give out the diploma of the game-designer, the game-producer, a tester, a script writer of games or the adviser for game working out. And demand for such experts in times exceeds offers. The matter is that there is no yet a centralised system of the academic formation for this sort of trades, such professionals slowly therefore grow being gradually transformed from yesterday’s skilled gamers to experts. And further – in founders of new game genres, trends.
Computers have become an inalienable part of our life. PCs serve not only for business goals but for entertainment as well. There are so many computer games today – motorcycle games, RPG games, shooters, etc. But if you want to play a game just to spend some time and you are not a fan of gaming or you want to save money, take advantage of free games. In addition you can look for games online, for example free online racing games. Thus you even don’t need to go somewhere – the Internet can offer you lots of things you might need.
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