Differences Between RPG And MMORPG On The Example Of World Of Warcraft

The number of computer games, presented in the corresponding market nowadays is great. There are so many options that even the most exacting tastes will be satisfied. The games are usually divided into different genres and each genre has its fans and lovers. Some people prefer arcades or shooters; some are crazy about real-time strategies and role-playing games.

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Curious people, who like to investigate and look for different things will like adventures or quests, as they are usually called. If you want to spend your day off with your friends, playing computer games, you will obviously like fightings and races. To cut the long story short, different computer games are created, considering the tastes of potential clients and every game will have its fans and buyers. However, there is one genre, which is loved by most people, who have tried playing it. This genre is called MMORPG – massive multiplayer on-line role-playing game.

The genre of MMORPG was invented in 2004 together with the appearance of the new game from the authors of the world famous game series of Warcraft – Blizzard Entertainment. As a matter of fact, the official release of the new genre and the new game by Blizzard were one and the same event.

Blizzard managed to create the genre, which was fated to become the most popular genre of computer games in the first decade of the 21st century. The first MMORPG was the World of Warcraft – world’s most famous game of this genre. MMORPG is a genre, which is similar to RPG, but these genres have one important difference. The first role-playing game, which was also released by Blizzard 10 years before the WoW, was called Warcraft.

Up to ten people could play the game at the same time, if their computers were interconnected into a local area network (LAN). It was an amazing achievement for that time and people all over the world arranged their LANs in order to play together. World of Warcraft resembled Warcraft very much, but the main difference between two games was the number of people, who could play the game simultaneously.

Unlike Warcraft, World of Warcraft was designed to be played on the Internet. It became possible, because computer technologies and Internet were developed enough in 2004 to make it possible. Thousands of people can play WoW and see each other in the game, whatever country they live in.

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WoW servers are situated in most countries of the globe and their work is maintained by workers from Blizzard. If you do not have Internet connection, you will not be able to play WoW, because the essence of the game is determined by the Internet and that is the main reason why people love this game more than any other one, existing today.

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