Computer games have gained popularity in the early 1990’s. It was the time, when the progress began in the sphere of computer technologies, making it possible to introduce new concepts and ideas into the sphere of computer games. Computer game developers began to work on the new games actively after the release of the brand new large-scale game in 1994.
The game was called Warcraft and belonged to the genre, which was unknown at that time – the role-playing game. Creators also referred the game to the genre of real time strategy. Both genres were firstly introduced to people and gained huge popularity.
The success was unbelievable and the authors of the game could not believe that they did it – invented the brand new genre of computer games and initiated the process of rapid development in the sphere.
After the release of Warcraft, the great number of computer games appeared and resembled of the first large-scale game in the world more or less. Of course, no game could eclipse Warcraft’s fame and this fact made the authors of the game do their best to work on the innovations and up-dates to their games. As a result, two more games were released in 1996 and 2002. Those were full-fledged and independent games, created according to the latest tendencies in the sphere of computer games. Despite numerous other RPGs existing at that time, both the second and the third volumes of the game beat the records of popularity and backed the fame of Warcraft I.
The success of Warcraft series, consisting of the three Warcraft volumes, made developers think of creating something new and qualitative. They got down to work and timed the official release of the new game to the tenth anniversary of the Warcraft I. The release took place in 2004 and it was a revolutionary day, because the brand new genre of MMORPG was born then. As we all know, MMORPGs are the most popular computer games today, having thousands of fans all over the world. The revolutionary game’s name was World of Warcraft and that game was fated to become the important part of the history of computer games.
Today, the number of World of Warcraft fans reaches 16 million people and is still growing. Despite a quite old age of the game, people love it and do not want to admit that there are newer games, which also deserve attention and recognition. Being the first MMORPG in the world, World of Warcraft still bears the palm. As well as all great things and inventions of all times, World of Warcraft will always be remembered by game players from all over the world and serve the example for authors of computer games.
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Tags: gaming, world of warcraft, WoW accounts

