Computer games play very important role for the modern society. Millions of adults and children spend much time in front of their computers playing and entertaining. It is difficult to imagine the modern world without computers, because these machines have already changed our lives too much to do without them.
The computer age began at the dawn of 1990’s, when they were gradually becoming cheaper and cheaper. In the end of 1980’s computers were too expensive to afford them. Only big corporations and enterprises could buy them to make their production and work more effective.
People understood how great computers were for the storage and processing of the information, including numerical data. As we have already mentioned, the beginning of 1990’s became the period of flourishing of computer technologies. It was the time, when people began to buy PCs for their children and other members of families.
Computers became the irreplaceable part of people’s lives. They used them to watch videos and download music, to store information and create presentations, to communicate with people from all over the world and get any information they needed. It was a real revolution in the lives of people, because computers simplified them greatly.
However, the most important achievement was the development of computer games. People had been playing different types of games since ancient times. The most recent variants were the board games and game consoles.
Computers replaced them, offering games, which were much more interesting and even developing. The era of large-scale computer games began from the appearance of the game called Warcraft I. It happened in 1994 and the game won the hearts of millions of people. The game presented the genre of role-playing game, which let people feel as if they were living real lives, communicating with real people and doing usual things. Apart from all this, role-playing games helped people fulfill their dreams, which could not be fulfilled in the real life.
Ten years later, when ten years had passed after the release of Warcraft I, the same game developers presented the brand new game. It was called World of Warcraft and again, it presented the new genre, which got the name of massive multiplayer on-line role-playing game. The main difference between the genres was the number of people, who could play the games simultaneously.
RPGs were not based on the usage of Internet, which is why only up to 10 people could play the game at the same time, whereas MMORPGs implied the usage of Internet and their servers could support several thousand people at a time. It was the main achievement of the new genre, which brought the game and its creators enormous popularity and attracted millions of fans from all over the world.
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Tags: gaming, world of warcraft, WoW accounts

