World Of Warcraft: The History Of Development

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Nowadays, computer games occupy the important place among the entertainment options people have. If you want your child to be happy, buy a CD with a game and that is going to be the perfect gift. Even some adults are real fans f computer games and will be glad to have a CD.

Scientists have been quite worried about the possible consequences of game addiction recently. The reason for such worries lied in the monitors we all have. Research showed that they could be harmful, if you spend much time playing or browsing Internet.

There were two supposed outcomes – problems with eyesight and cancer, which could be caused by the radiation coming from monitors. In the course of time, it was proved that all these hypotheses were groundless and monitors could not do any harm to those, who used them.

Scientists and all people, who saw publications on the matter felt relived. Parents did not forbid their children to play computer games anymore and were happy to use computers whenever they wanted. It was a great time for all game players all over the world, because they could not scare of diseases and possible health problems any longer.

That was the time of flourishing of computer games and computer game developers were given the green light. It was 1994 when the first large-scale game saw the light. All the games that had been presented to the public at large before were designed to kill the time or to help people develop their logical skills.

Nobody even thought of the possibility of creation of the game that would not only satisfy the needs for developing of logical skills, but let people live the virtual life resembling of the real one. Warcraft became the first game to fulfill the dreams of people and let them spend weeks or even months playing it.

Millions of people bought their CDs with the game, but technological progress was still developing requiring new ideas and products from computer game developers. That was how Warcraft II and Warcraft III appeared in 1996 and 2002 respectively. Three volumes of the game were called Warcraft series, which had millions of fans all over the world.

The beginning of the 21st century is known for the extremely developed technologies and powerful computers. There is nothing that cannot be done by a computer today and the games, offered to people, are powerful as well. Two thousand and four was the year when the long-awaited game called World of Warcraft was released.

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It was the sequel to the Warcraft series and it was accepted even better, bringing its authors incredible profit and its fans – incredible joy. Today, World of Warcraft is the most sold game in the world with more than 12 million fans and if you have not played it yet, it is high time you get a subscription to join the fan group.

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