World Of Warcraft – The Most Appreciated Success Of Blizzard

The appearance of computer games in the end of 1980’s caused a stir among people, especially those, who had no computers. Computers were developing very fast, but were extremely expensive at that time. People could not afford them and dealt with the new machines only at offices.

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Huge companies and corporations bought computers to store information and process important numerical data. Considering that all paperwork and other office operations had been fulfilled only by hand before, computers simplified the work of big enterprises. It was a real breakthrough in the sphere of business and computers became the inalienable part of people’s life. In the course of time, computers were getting more and more affordable and people began to buy them for their children and for their personal needs.

Apart from the office functions, computers became real entertainment centers. People did not want to play game consoles anymore; they used computers to play their favorite games. By the way, some of the games that had been designed and created for game consoles were redesigned for being played on computers. It was a great surprise for the fans of game consoles. Finally, they could play their favorite games on computers. Such combination of modern technologies and old ideas was a truly great creative approach. Those companies that adapted the old games to the new technologies killed two birds with one stone. They attracted two types of people – those, who used to have game consoles and those, who did not have any idea of computer games and games in general.

The first computer game that could be called a large-scale one was released in 1994 and was named Warcraft. The company, which released the game, gained popularity and was fated to become one of the most powerful computer game companies in the world. Ten years later, after their first multinational success, Blizzard decided to present another game, which was much more powerful than its old predecessor had been.

The game was called World of Warcraft and it belonged to the brand new genre, established by Blizzard as well. The genre’s name was MMORPG, which was the official abbreviation for massive multiplayer on-line role-playing game. People literally went crazy, when they tried playing WoW and got acquainted with the peculiarities of the game.

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The new genre was created to be played on the Internet. It was the main difference between the role-playing games and MMORPG. Role-playing games could be played by ten people at a time, if their computers were connected into a local area network, whereas MMORPGs let thousands of people play the game at the same time through the Internet. It was one of the greatest professional achievements of Blizzard, appreciated all over the world.

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