World Of Warcraft – The World’s #1 MMORPG

May 29th, 2010

World of Warcraft is considered to be one of the most popular computer games of all times and the most popular computer game of the first decade of the 21st century. The game was presented in the end of the 2004 and immediately became the most popular game and the worthy substitution for all chapters of Warcraft series, which had been popular for almost a decade in the end of the 20th century. Let us remember the history of the most popular computer games of the 20th century.

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The name of Warcraft I is widely known all over the world by people of all ages and confessions. People got to know about the game in 1994, when it was finished and presented to people all over the world. The game became the first one to initiate the process of development of large-scale computer games.

All the games that had been played before were primitive and intended for killing the time. Those were puzzles, quizzes and cards, etc. People played those games, when they had time, for example, while having a break or something. It was impossible to play those games at home, because people could not afford computers, which were extremely expensive at that time. Later on, right before the appearance of the first large-scale game, computers became affordable due to their rapid development.

There was nothing strange about that, because the best programmers and developers of software had been working on the improvement of details and programs, used for computers. When computers were developed enough and when all companies and enterprises computerized their productions, people understood that it was high time to buy computers for their personal usage.

That was how computers appeared in most houses throughout the world. People began to use computers on every possible occasion and with the appearance of Warcraft they got even more causes for usage. Warcraft gained the love of millions of people, because it was the first game, which could be played days, weeks or even months long. People loved that game and that urged its creators think of the development of two more chapters, which were released in 1996 and 2002 correspondingly. The three chapters of Warcraft became the important part of the history of computer games and the most popular representatives of the genre of role-playing game.

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The official release of World of Warcraft became the logical end of the story with Warcraft. All the fans of Warcraft series were buying their subscriptions to try playing the brand new game on the Internet together with their friends. World of Warcraft belonged to the brand new genre of MMORPG and it made that genre the most popular and asked-for genre of the 21st century.

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